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This thread is meant for general help on playing the Keroro RPG. Please do not discuss the game here, nor post any plot developments or spoilers.

Keep in mind that we cannot translate everything!


Current Keroro RPG Help Thread Crew:

Cornerstore- Misc info and cooking
Yark- Organizing guide and general/combat info
Desu- Doing Walk Through guide
Ruka- Translations
Ltspongebob- Translation Helper and question helper
Kuriri- Story Bit Translations

___________________
General, Overworld, and Battle controls
-Basic commands-
A to accept
B to cancel

-Overworld-

[Image: worldmap.jpg]
A to enter a town
B to walk
X to open Menu
Y to get on/off your flight
L to switch characters in Overworld
R for quick status of your current team's HP and level
Start button to open puzzle pieces for treasure hunting.

NOTE: Each Character who's your overworld avatar has a good and bad side effect to them:

Keroro
Good: Luck will get better easily.
Bad: When crossing damaging tiles, you will receive more damage.

Tamama
Good:You will receive more food ingredients after battle.
Bad: Get less gold after battle

Giroro
Good: More experience
Bad: Lower defense at start of battle

Kururu
Good: Can see hidden items
Bad: Slow movement on world map

Dororo
Good: Fast movement on world map
Bad: Higher chances of flanking by enemies.
*Credit to Raintree_Leaf of GameFAQ*

-Combat-
X to open battle menu (Pink Bag is Items, Sword and Wand for Artes, and Board for Tactics)
L let's you change who you're controlling (must have Battle Menu open)
R to change camera (must have battle menu open)
Select to change between manual, auto and semi-auto (must have battle menus open)

-> -> or <- <- to run
A to Attack (can use Up, down, and jump during attack)
Y to Block
Y + Up to jump
Y + <- <- to backstep
Y + -> -> to guard advance(or hop forward, in other words)
Y + down twice to provoke enemy
B artes (Netural B, Up +B, Down + B, Left or Right+ B)
L for Blazing Rise( your limit break, must be full to activate)
R to switch targets
Touch Screen for using your summons

Other Combat Notes
Sword icon = Physical Attack
Two Sword= Advance Attack
Wand with yellow mark= Magic Attack
Wand with green sparkles= Support Move

-Status effects-
Green = Poison (lose HP over time)
Blue = Curse (CC doesn't refill normally, keeps you at 1 CC)
Yellow = Paralyze (can fail to use your arte)
Grey = Petrify (Cannot move and if whole party is turned to stone it's auto game over)

-Notes about Combat-
NOTE 1: In the artes battle menus, you can tell the computer what move to use by selecting their arte and pressing A. They will then preform that arte as their next move.
NOTE 2: When you use your BR you can use your CC arte moves without your CC meter depleting. You also cannot be stunned from attacks, but you still do take damage, so you can still die in that mode.
NOTE 3: When casting a spell, like Heal, you can change targets with the direction pad.
NOTE 4: After battles you can cook food(using Y on battle end screen) to heal your team or cook other effects, as long as you have the ingredients for that dish. Stock up on ingredients in each town.
NOTE 5: The two teammates that don't fight in the battle get half the experience the main team did.

Battle Tip: When setting up your artes, it's best to assign moves that help flow your attacks into combos better.

(For beginners new to this battle system that are fighting enemies upclose)
Your netural move should be a move you plan to use a lot that tends to work well with other moves.
Your up move should be a move that's best used in the air.
Your side move should be a move that helps either launch the opponent upwards(follow it up with your up arte move) or gives you some distance.
Your down move should be a move that involves you attacking the ground in someway.

Using these will make combat easier when fighting up close since you won't have to think TOO much when the battle gets crazy. This is not ment to tell you how to fight, but just a basic way to get with the game's flow. You can set up your artes however you wish, if you don't like this tip.
___________________
Menu
-Menu-
[Image: basicmenu.jpg]
*NOTE: Your party for combat is who's on the left side*

(from left to right)
1- Items
2- Artes
3- Tactics
4- Status
5- Equipment
6- Summons
7- Cooking
8- Save

Hitting Select on menu screen will change your battle controls(small box on lower right side of screen) between:
Auto (green): Computer takes over, fully
Semi-Auto (blue): You have control, but who you're controlling will lock into the target and charge towards them before attacking
Manual (red): You have complete control. If you are far from your target, you will not lock on to them. You have to run up to them yourself.

-Items Page-
(from left to right, scroll with L or R button)
Items, Weapons, Defense, Cooking items, Special items, Newest items

Basic items to know:
(credit to Ltspongebob)
やくそう: Heals an individual by 30%
いいやくそう: Heals an individual by 50%
すごいやくそう: Heals an individual by 70%
メガバッテリー: Recovers 30% of BT
ギガバッテリー: Recovers 60% of BT
かいせきルーぺ: Shows the status of one enemy
どくけし: Cures an individual from poison
マヒなおし: Cures an individual from paralysis
つよきやく: Cures an individual from weakening (CC being 1)
せきかなおし: Cures an indivdual from petrification
ばんのうやく: Cures an individual from all status problems
とうちゅうかそう: Cures an individual from all status changes (like attacks being lowered)
きよめのせいはい: Cures an individual from all status problems and changes
ふっかつのたま: Revives a fallen individual with 40% HP
きせきのたま: Fully revives a fallen indivdual

Grade Shop items:
(credit to Ltspongebob)
こだいのひやく: Fully recovers HP
けんじゃのいし: Recovers all allies HP by 50%
テラバッテリー: Fully recovers BT
しょうりのたま: Fully revives all fallen allies
こうげきのみ: Raises your attack stats in battle for a little while
ぼうぎょのみ: Raises your defence stats in battle for a little while
すばやさのみ: Raises your speed stats in battle for a little while
パワーストーン: Gives max BR to an individual
とうぞくめぐすり: Reveals the locations of all closed chests in a dungeon on your map
てんしのすず: Decreases the chances of encountering enemies
あくまのすず: Increases the chances of encountering enemies

*TIP* Even if you know 0 Japanese it's easy to know healing items because they have the number and HP in the description.
Life Bottles are the same with 40%

-Artes Page-
This is the page where you set up your moves to use them in combat. You max at 8, 9 if you count the Mystic Arte, moves you can use in combat when you reach the second half of the game.

Assigning artes
On the artes page you can assign four artes to the B button at a time to use in combat. The A button is for normal basic attack, but once you unlock your Special and acquire your own pirate ship(Keron Pirate Ship) you will be able to add four more artes to replace the basic attacks on the A button.

Basic break down of how to equip artes:
1) Open up the Menu using the X button
2) Select the second option in the menu
3) Select a Keronian out of the five listed
4) You will see a box that has 4 different directional pad(from top to bottom is neutral, up, left/right, and down)
5) Select one of the direction pads and this will open up ALL your artes that you have at the moment. (Please refer to the individual character list below here to know which is which and what they do)
6) Select an arte on there and press A to assign it and volia! You can now use that arte in combat.

*NOTE: Whatever direction you assign the move to is how you execute it in combat. (EX. if you assign Tamama's Tamama Impact to neutral then you have to press just neutral B to use it in combat. If Tamama Impact is assigned to the left/right direction then you have to press either left or Right AND B at the same time to use the move)

Bottom arte is your Mystic Arte which is unlocked in the second half of the game after a fight in your Base. To perform your mystic arte you must have activated your BR and then just hit L again to perform.
Use L and R to scroll to computer AIs
Use X button toggle their artes on and off
Select to assign artes to an AI so when you switch to them in battle the artes are set for you to use already

*NOTE: You can change your moves in combat by just opening the combat menu and selecting the sword in the middle. You don't have to use those set moves the whole battle and change them when needed.

*NOTE: Artes that have a wing mean they can be used in the mid-air.

Elements:
Brown= Earth
Red= Fire
Blue= Water
Green= Air

Arte List for the whole platoon
Credit to RyuHiroshi on GameFAQ

Keroro
Keroro [ケロロ]

Vid of his moves in action: http://www.youtube.com/watch?v=-vgZsldgXvE
(Thanks to Kenzor for this)
Waza [わざ (技)]

Sonic Edge [ソニックエッジ]
No Attribute
Useable Midair
CC: 2
Available by default.

Mach Spike [マッハスパイク]
No Attribute
Not Useable Midair
CC: 2
Available at Level 3.

Crazy Roll [クレイジーロール]
No Attribute
Useable Midair
CC: 2
Available at Level 5.

Slash Rise [スラッシュライズ]
No Attribute
Useable Midair
CC: 2
Available at Level 9.

Ice Dust [アイスダスト]
Water Attribute
Useable Midair
CC: 2
Available at Level 11.

Spin Rush [スピンラッシュ]
No Attribute
Useable Midair
CC: 2
Available at Level 15.

Tri Dipper [トライディッパー]
No Attribute
Useable Midair
CC: 2
Available at Level 18.

Pile Smash [パイルスマッシュ]
No Attribute
Not Useable Midair
CC: 3
Available at Level 27.

Blaze End [ブレイズエンド]
Fire Attribute
Useable Midair
CC: 3
Available at Level 33.

Hail Zapper [ヘイルザッパー]
Water Attribute
Useable Midair
CC: 3
Available at Level 41.

Gengetsuga [げんげつが (弦月牙)]
No Attribute
Not Useable Midair
CC: 2
Samurai Cosplay.
Available after meeting with Moano.

Hienrenzan [ひえんれんざん (飛円連斬)]
No Attribute
Not Useable Midair
CC: 2
Samurai Cosplay.
Available at Level 30.

Haousenbujin [はおうせんぶじん (覇王戦舞刃)]
No Attribute
Not Useable Midair
CC: 3
Samurai Cosplay.
Available at Level 49.

J Anchor (Judgment Anchor) [J・アンカー (ジャッジメント・アンカー)]
Water Attribute
Not Useable Midair
CC: 2
Pirate Cosplay.
Available after meeting with Moana.

F Hornet (Flash Hornet) [F・ホーネット (フラッシュ・ホーネット)]
No Attribute
Useable Midair
CC: 2
Pirate Cosplay.
Available at Level 36.

S Punisher (Sea Punisher) [S・パニッシャー (シー・パニッシャー)]
Water Attribute
Not Useable Midair
CC: 3
Pirate Cosplay.
Available at Level 45.

Cross Edge (Juumonji kiri) [クロスエッジ (十文字斬り)]
No Attribute
Useable Midair
CC: 2
Knight Cosplay.
Available after meeting with Moine.

Garuda Wing (Shinshoushouha) [ガルダウイング (神聖翔破)]
No Attribute
Useable Midair
CC: 3
Knight Cosplay.
Available at Level 39.

Freeze Rondo (Hyouteibutoujin) [フリーズロンド (氷帝舞踏陣)]
Water Attribute
Useable Midair
CC: 3
Knight Cosplay.
Available at Level 52.

Senretsu Knock (Kishinsenretsu Knock) [せんれつノック (鬼神千裂ノック)]
No Attribute
Not Useable Midair
CC: 3
Available on B4F of the Moriya Gallery.

Mahou [まほう (魔法)]

Bubble Bomb [バブルボム]
Water Attribute
CC: 2
Available at Level 6.

Heal [ヒール]
No Attribute
CC: 2
Recovers 30% of an Ally's HP.
Available at Level 7.

Light Heal [ライトヒール]
No Attribute
CC: 3
Recovers 50% of an Ally's HP.
Available at Level 21.

Crystal Bit [クリスタルビット]
Water Attribute
CC: 3
Available at Level 24.


Chouhissatsuwaza [ちょうひっさつわざ (超必殺技)]

F. K. S (Final Keron Star) [F.K.S (ファイナル・ケロン・スター)]
No Attribute
Useable Midair
CC: 0
Only useable during Blazing Rise.
Available after meeting with Mois.

Tamama

Tamama [タママ]

Vid of his moves in action: http://www.youtube.com/watch?v=llhFdLROXWA
(Thanks to Kenzor for this)

Waza [わざ (技)]

Tamama Impact [タママインパクト]
No Attribute
Useable Midair
CC: 2
Available by default.

Storm Claw [ストームクロウ]
No Attribute
Useable Midair
CC: 2
Available at Level 2.

Dead Upper [デッドアッパー]
No Attribute
Not Useable Midair
CC: 2
Available at Level 5.

Earth Shake [アースシェイク]
Earth Attribute
Not Useable Midair
CC: 2
Available at Level 8.

Chakra [チャクラ]
No Attribute
Not Useable Midair
CC: 2
Recovers 15% of the own HP.
Available at Level 14.

Hell's Beat [ヘルズビート]
No Attribute
Useable Midair
CC: 2
Available at Level 17.

Heartbreaker [ハートブレイカー]
No Attribute
Not Useable Midair
CC: 2
Available at Level 23.

Earthquake [アースクエイク]
Earth Attribute
Not Useable Midair
CC: 3
Available at Level 35

Demon's Beat [デモンズビート]
No Attribute
Useable Midair
CC: 3
Available at Level 38.

Soul Chakra [ソウルチャクラ]
No Attribute
Not Useable Midair
CC: 3
Recovers 15% of the party's HP.
Available at Level 40.

Full Metal Body [フルメタルボディ]
No Attribute
Not Useable Midair
CC: 2
Prevents staggering.
Available at Level 51.

Tenchisouga [てんちそうが (天地槍牙)]
No Attribute
Not Useable Midair
CC: 2
Samurai Cosplay.
Available after meeting with Moano.

Shishifujin [ししふんじん (獅子奮迅)]
No Attribute
Not Useable Midair
CC: 2
Samurai Cosplay.
Available at Level 26.

Bushinsenkouha [ぶしんせんこうは (武神旋光破)]
No Attribute
Not Useable Midair
CC: 3
Samurai Cosplay.
Available at Level 44.

M Divide (Meteo Divide) [M・ディバイド (メテオ・ディバイド)]
No Attribute
Useable Midair
CC: 2
Pirate Cosplay.
Available after meeting with Moana.

T Axe (Tyrant Axe) [T・アックス (タイラント・アックス)]
No Attribute
Not Useable Midair
CC: 2
Pirate Cosplay.
Available at Level 29.

C Inferno (Cyclone Inferno) [C・インフェルノ (サイクロン・インフェルノ)]
No Attribute
Not Useable Midair
CC: 3
Pirate Cosplay.
Available at Level 48.

Shadow Edge (Maeijinkyaku) [シャドーエッジ (魔影刃脚)]
No Attribute
Useable Midair
CC: 2
Knight Cosplay.
Available after meeting with Moine.

Dragon Rush (Bouryuugeki) [ドラゴンラッシュ (暴龍撃)]
No Attribute
Not Useable Midair
CC: 3
Knight Cosplay.
Available at Level 32.

Hades Rave (Meikousenkougan) [ハーデスレイブ (冥皇戦吼丸)]
No Attribute
Not Useable Midair
CC: 3
Knight Cosplay.
Available at Level 54.

Ikasu Hip [イカスヒップ]
No Attribute
Useable Midair
CC: 3
Available on B17F of the Moriya Gallery.


Mahou [まほう (魔法)]

Clearance [クリアランス]
No Attribute
CC: 1
Removes Status abnormalities of one ally.
Available at Level 12.

Curse Force [カースフォース]
No Attribute
CC: 3
Decreases Attack of one enemy.
Available at Level 19.

Curse Wall [カースウォール]
No Attribute
CC: 3
Decreases Defense of one enemy.
Available at Level 20.


Chouhissatsuwaza [ちょうひっさつわざ (超必殺技)]

Choushi*ttodama [ちょうしっとだま (超・嫉妬玉)]
No Attribute
Useable Midair
CC: 0
Only useable during Blazing Rise.
Available after meeting with Mois.

Giroro

Giroro [ギロロ]

Vid of his moves in action: http://www.youtube.com/watch?v=rdi9uaE2RoI
(Thanks to Kenzor for this)

Waza [わざ (技)]

Flare Impact [フレアインパクト]
Fire Attribute
Not Useable Midair
CC: 2
Available by default.

Rapid Shoot [ラピッドシュート]
No Attribute
Not Useable Midair
CC: 2
Available by default.

Blast Flare [ブラストフレア]
Fire Attribute
Useable Midair
CC: 2
Available at Level 4.

Muzzle Rush [マズルラッシュ]
No Attribute
Useable Midair
CC: 2
Available at Level 8.

Snipe Ende [スナイプエンド]
No Attribute
Not Useable Midair
CC: 2
Available at Level 12.

Shock Sphere [ショックスフィア]
No Attribute
Useable Midair
CC: 2
Available at Level 15.

Split Line [スプリッドライン]
No Attribute
Useable Midair
CC: 2
Available at Level 18.

Venom Sphere [ベノムスフィア]
No Attribute
Useable Midair
CC: 2
Available at Level 16.

Blast Rain [ブラストレイン]
Fire Attribute
Not Useable Midair
CC: 2
Available at Level 21.

Burst Limit [バーストリミット]
Fire Attribute
Not Useable Midair
CC: 3
Available at Level 35.

Burn Blaze [バーンブレイズ]
Fire Attribute
Not Useable Midair
CC: 3
Available at Level 38.

Drag Phantom [ドラグファントム]
No Attribute
Not Useable Midair
CC: 3
Available at Level 54.

Gouenshou [ごうえんしょう (轟炎衝)]
Fire Attribute
Not Useable Midair
CC: 2
Samurai Cosplay.
Available after meeting with Moano.

Gurenhoubaku [ぐれんほうば (紅蓮砲爆)]
Fire Attribute
Not Useable Midair
CC: 2
Samurai Cosplay.
Available at Level 27.

Hajinbakugekiga [はじんば げきが (破神爆撃牙)]
Fire Attribute
Not Useable Midair
CC: 3
Samurai Cosplay.
Available at Level 42.

I Threat (Instant Threat) [I・スレット (インスタント・スレット)]
No Attribute
Useable Midair
CC: 2
Pirate Cosplay.
Available after meeting with Moana.

R Rush (Raging Rush) [R・ラッシュ (レイジング・ラッシュ)]
No Attribute
Not Useable Midair
CC: 2
Pirate Cosplay.
Available at Level 29.

B Storm (Break Storm) [B・ストーム (ブレイク・ストーム)]
No Attribute
Not Useable Midair
CC: 3
Pirate Cosplay.
Available at Level 46.

Blaze Lance (Bakuensou) [ブレイズランス (爆炎槍)]
Fire Attribute
Not Useable Midair
CC: 2
Knight Cosplay.
Available after meeting with Moine.

Soul Fafner (Kongoubouryuuha) [ソウルファフナー (魂剛暴龍破)]
No Attribute
Not Useable Midair
CC: 3
Knight Cosplay.
Available at Level 50.

A Requiem (Ancient Requiem) [A・レクイエム (エンシェント・レクイエム)]
No Attribute
Not Useable Midair
CC: 3
Available on B10F of the Moriya Gallery.


Mahou [まほう (魔法)]

Flare Bullet [フレアブリット]
Fire Attribute
CC: 2
Available at Level 6.

Flame Cross [フレイムクロス]
Fire Attribute
CC: 3
Available at Level 24.

Resurrect [リザレクト]
No Attribute
CC: 4
Cures one incapacitated ally. Knight Cosplay.
Available at Level 31.


Chouhissatsuwaza [ちょうひっさつわざ (超必殺技)]

D Full Burst (Dendro Giroro Full Burst) [D・フルバースト (デンドロギロロ・フルバースト)]
Fire Attribute
Useable Midair
CC: 0
Only useable during Blazing Rise.
Available after meeting with Mois.

Kululu

Kururu [クルル]

Vid of his moves in action: http://www.youtube.com/watch?v=6mqojvY9Sn8
(Thanks to Kenzor for this)

Waza [わざ (技)]

Microwave [マイクロウェーブ]
No Attribute
Useable Midair
CC: 2
Available by default.

Maximum Voice [マキシマムボイス]
No Attribute
Not Useable Midair
CC: 2
Available at Level 11.

Pleasant Noise [プレザントノイズ]
No Attribute
Not Useable Midair
CC: 2
Available at Level 17.

Energy Ball [エナジーボール]
No Attribute
Not Useable Midair
CC: 3
Available at Level 33.

Hishouken [ひしょうけん (秘翔拳)]
No Attribute
Useable Midair
CC: 2
Samurai Cosplay.
Available after meeting with Moano.

Toutsuisen [とうついせん (投槌銭)]
No Attribute
Not Useable Midair
CC: 2
Samurai Cosplay.
Available at Level 24.

A Gouache (Aqua Gouache) [A・ガッシュ (アクア・ガッシュ)]
Water Attribute
Not Useable Midair
CC: 2
Pirate Cosplay.
Available after meeting with Moana.

S Blast (Sudden Blast) [S・ブラスト (サドン・ブラスト)]
No Attribute
Not Useable Midair
CC: 2
Pirate Cosplay.
Available at Level 35.

Picker Hat (Toujinboushi) [ピッカーハット (盗人帽子)]
No Attribute
Not Useable Midair
CC: 2
Available at Level 35.


Mahou [まほう (魔法)]

Heal [ヒール]
No Attribute
CC: 2
Available at Level 2.

Dug Blast [ダグブラスト]
Earth Attribute
CC: 2
Available at Level 3.

Bless Force [ブレスフォース]
No Attribute
CC: 2
Increases Attack of one ally.
Available at Level 12.

Bubble Bomb [バブルボム]
Water Attribute
CC: 2
Available at Level 17.

Heal All [ヒールオール]
No Attribute
CC: 3
Recovers 40% of the party's HP.
Available at Level 19.

Saint Resurrect [セインリザレクト]
No Attribute
CC: 4
Cures one incapacitated ally.
Available at Level 21.

Bless Wall [ブレスウォール]
No Attribute
CC: 3
Inreases Defense of one ally.
Available at Level 5.

Wind Shoot [ウインドシュート]
Wind Attribute
CC: 3
Available at Level 8.

Saint Heal [セインヒール]
No Attribute
CC: 3
Recovers 70% of an ally's HP.
Available at Level 27.

Venom Gusher [ベノムガッシャー]
Earth Attribute
CC: 3
Available at Level 16.

Hell Burst [ヘルバースト]
Fire Attribute
CC: 4
Samurai Cosplay.
Available at Level 42.

Chrono Solid [クロノソリッド]
Water Attribute
CC: 4
Kaizoku Cosplay.
Available at Level 46.

Grav Grave [グラフグレイブ]
Earth Attribute
CC: 4
Knight Cosplay.
Available at Level 38.

Dynas Volt [ダイナスヴォルト]
Wind Attribute
CC: 4
Available at Level 50.

I Nation (Indignation) [I・ネイション (インディグ・ネイション)]
Wind Attribute
CC: 4
Available on B21F of the Moriya Gallery.


Chouhissatsuwaza [ちょうひっさつわざ (超必殺技)]

Kururu Jikuu [クルルじ う (クルル時空)]
No Attribute
Useable Midair
CC: 0
Recovers the allies' HP and fills their BR Gauges by a random amount and may increase the allies' Attack and Defense. Only useable during Blazing Rise.
Available after meeting with Mois.

Dororo

Dororo [ドロロ]

Vid of his moves in action: http://www.youtube.com/watch?v=WRf_TyUd-nA
(Thanks to Kenzor for this)

Waza [わざ (技)]

Kanteiganriki [かんていがんりき (鑑定眼力)]
No Attribute
Not Useable Midair
CC: 2
Inspects one enemy.
Available by default.

Kuuga [クウガ (空牙)]
No Attribute
Useable Midair
CC: 2
Available by default.

Tenchi [テンチ (天地)]
No Attribute
Useable Midair
CC: 2
Available at Level 3.

Tenku [テンク (天駆)]
No Attribute
Not Useable Midair
CC: 2
Increases your own Speed.
Available at Level 7.

Reppuu [レップウ (烈風)]
Wind Attribute
Useable Midair
CC: 2
Available at Level 8.

Zekku [ゼック (絶駆)]
No Attribute
Not Useable Midair
CC: 2
Decreases Speed of one enemy.
Available at Level 13.

Tsukikaze [ツキカゼ (月風)]
Wind Attribute
Useable Midair
CC: 2
Available at Level 18.

Senpuu [センプウ (旋風)]
Wind Attribute
Useable Midair
CC: 2
Available at Level 21.

Joujinkourin [じゅうじこうりん (十字光輪)]
No Attribute
Useable Midair
CC: 2
Available at Level 25.

Hayate [ハヤテ (疾風)]
No Attribute
Useable Midair
CC: 3
Available at Level 39.

Souga [ソウガ (走牙)]
No Attribute
Useable Midair
CC: 3
Available at Level 43.

Battou [バットウ (抜盗)]
No Attribute
Not Useable Midair
CC: 3
Available at Level 26.

Kodama [こだま (木霊)]
Earth Attribute
Not Useable Midair
CC: 2
Samurai Cosplay.
Available after meeting with Moano.

Dokusenjiraiya [ど せんじらいや (毒仙児来也)]
No Attribute
Not Useable Midair
CC: 3
Samurai Cosplay.
Available at Level 35.

Fuugasenkijin [ふうがせんきじん (風牙戦鬼陣)]
Wind Attribute
Not Useable Midair
CC: 3
Samurai Cosplay.
Available at Level 48.

H Fuubaku (Hiten Fuubaku) [H・フウバク (飛剣・封縛)]
No Attribute
Useable Midair
CC: 2
Pirate Cosplay.
Available after meeting with Moana.

J Renzan (Jinpuu Renzan) [J・レンザン (迅風・連斬)]
Wind Attribute
Useable Midair
CC: 2
Pirate Cosplay.
Available at Level 28.

K Kirisame (Kaiju Kirisame) [K・キリサメ (解呪・霧雨)]
No Attribute
Not Useable Midair
CC: 3
Removes Status abnormalities of all allies. Pirate Cosplay.
Available at Level 41.

Usoteku (Kyougigi) [ウソテク (虚偽技)]
No Attribute
Useable Midair
CC: 2
Knight Cosplay.
Available after meeting with Moine.

Kagutsuchi (Enshinbouryuujin) [カグツチ (炎神暴龍陣)]
Fire Attribute
Not Useable Midair
CC: 3
Knight Cosplay.
Available at Level 31.

Raikou (Shinraigoubakujin) [ライコウ (神雷轟爆刃)]
Wind Attribute
Useable Midair
CC: 3
Knight Cosplay.
Available at Level 53.

Shishisenkou [シシセンコウ (獅子戦吼)]
No Attribute
Useable Midair
CC: 3
Available in the last room of the Moriya Gallery.


Mahou [まほう (魔法)]

Wind Shoot [ウインドシュート]
Wind Attribute
CC: 2
Available at Level 11.

Brave Storm [ブレイブストーム]
Wind Attribute
CC: 3
Available at Level 22.


Chouhissatsuwaza [ちょうひっさつわざ (超必殺技)]

Zerojigenzan [ゼロジゲンザン (零次元斬)]
No Attribute
Useable Midair
CC: 0
Only useable during Blazing Rise.
Available after meeting with Mois.

-Tactics Page-
[Image: f2ovo1.png]

From top to bottom!

Normal:
Balances between Normal Attacks and Recovery.

All-out/Overdrive:
Zenryoku literally means "With all one's might".
From what I get of the translation, this prioritizes attacks to fill the BR Gauge and enable the use of the Blazing Rise.
(I'm pretty sure Blazing Rise is what gives you a temporary immunity to the CC gauge depletion.)

Defense:
Prioritizes your own defense.

Support:
Prioritizes the HP recovery of (you and) your teammates.

Right/Appropriate:
Everyone (Kerotachi would technically mean "all keros/we") attacks in their own appropriate style.

*Credit to Ruka for this info*

The blue box at the bottom is how you change to field position for your current party members. The Viper represents the enemy.

Custom tactics for the team (Can assign up to 5 of these)
Credit to RyuHiroshi on GameFAQ
Attack [こうげき]

Weaken Enemy [てきをよわらせろ]
- Attack the enemy with a lot of HP.
Available by default.

Reduce Enemy [てきをへらせ]
- Attack the enemy few HP.
Available by default.

Attack Flying Enemy [そらのてきをうて]
- Attack the enemy in the air.
Available by default.

Target Front Enemy. [ぜんれつをねらえ]
- Attack the enemy that is the vanguard.
Available by default.

Target Rear Enemy [こうれつをねらえ]
- Attack the enemy that is the rear-guard.
Available by default.

Interrupt Magic [まほうをそししろ]
- Attack the enemy that is chanting spells.
Bought in the Gradeshop.

Attack Same Enemy [おなじてきをうて]
- Attack the enemy that the player has targeted.
Bought in the Gradeshop.

Attack Different Enemy [ちがうてきをうて]
- Attack the enemy that the player has not targeted.
Bought in the Gradeshop.

Protect Allies [なかまをまもれ]
- Attack the enemy that attacks an ally.
Bought in the Gradeshop.

Steal Items [アイテムをぬすめ]
- Attempt to steal items from the enemy.
Bought in the Gradeshop.

Use Blazing Rise [BRをつかえ]
- Use Blazing Rise once the BR Gauge is full.
Bought in the Gradeshop.


Defense [ぼうぎょ]

Defend with Guard [ガードでふせげ]
- Prevent enemy attacks by guarding.
Bought in the Gradeshop.

Evade Attacks [こうげきをかわせ]
- Evade enemy attacks by using Steps.
Bought in the Gradeshop.

Stay Away from Enemy [てきからはなれろ]
- Move away from the targeted enemy.
Available by default.

Support [ほじょ]

Use Small Recovery Items [アイテムで小かいふ ]
- Use Items that recover a small amount of HP.
Bought in the Gradeshop.

Use Medium Recovery Items [アイテムで中かいふ ]
- Use Items that recover a medium amount of HP.
Bought in the Gradeshop.

Use High Recovery Items [アイテムで大かいふ ]
- Use Items that recover a great amount of HP.
Bought in the Gradeshop.

Use Poison Recovery Items [アイテムでど を]
- Use Items that cure Poison.
Bought in the Gradeshop.

Use Paralysis Recovery Items [アイテムでマヒを]
- Use Items that cure Paralysis.
Bought in the Gradeshop.

Use Petrification Recovery Items [アイテムでせきかを]
- Use Items that cure Petrification.
Bought in the Gradeshop.

Use Enervation Recovery Items [アイテムでよわきを]
- Use Items that cure Enervation.
Bought in the Gradeshop.

Use Status Recovery Items [アイテムでいじょうを]
- Use Items that cure any status abnormality.
Bought in the Gradeshop.

Use Incapacitation Recovery Items [アイテムでセントウフノウを]
- Use Items that cure incapacitated allies.
Bought in the Gradeshop.

Use KO and Status Recovery Items [アイテムでなおせ]
- Use Items that cure any status abnormality and cure incapacipated allies.
Bought in the Gradeshop.

Use Regenerating Items [アイテムでかいふ ]
- Use Items that cure status abnormalities and recover HP.
Bought in the Gradeshop.

Immediate Recovery [とにか かいふ ]
- Use Recovery Waza and Spells when HP fall below 70%.
Bought in the Gradeshop.

Modest Recovery [てきどにかいふ ]
- Use Recovery Waza and Spells when HP fall below 50%.
Bought in the Gradeshop.

Recover in a Pinch [ピンチにかいふ ]
- Use Recovery Waza and Spells when HP fall below 25%.
Bought in the Gradeshop.

[わざでいじょうを]
- Use Healing Waza and Spells to cure status abnormalities.
Bought in the Gradeshop.

[まほうでセントウフノウを]
- Use Waza and Spells to cure incapacitated allies.
Bought in the Gradeshop.

Provoke [ちょうはつしろ]
- Use provocations.
Bought in the Gradeshop.

Inspect Enemy [てきをしらべろ]
- Use Items and Waza to examine enemies.
Bought in the Gradeshop.


Other [そのた]

Retreat if Dangerous [まけそうならひけ]
- If HP are too low, stay defensive.
Available by default.

Stand-by [まかせておけ]
- Be on stand-by.
Available by default.

-Status page-
Lv (level)
HP (hit points)
BR (Limit break)
Next (how much exp for next level)
Exp (experience)
CC (pretty much your MP)

Attack
Defense
Speed
Luck
*NOTE: Luck can either be better (Good, Very Good, Great) or worse (Bad, Very Bad, Horrible)

-Equipment Page-
Sword= Battle Weapon
Gundam= Armor
Star= Codename

Press Y to see extra info on your weapons. Some weapons might have an element to it, so beware when fighting certain enemies.


Codename List + Stats
NOTE: 2nd, 3rd, and 4th titles all change your overworld apperance

Keroro

ぐんそう Gunsou (Sergeant)- Default title
(HP: 0 CC: 0 Atk: 0 Def: 0 Spd: 0 Lck: 0 )

むしゃ Musha (Samurai)- Obtained after meeting Musha Mois in the house before the snow village
(HP: 0 CC: 0 Atk: +5 Def: 0 Spd: -2 Lck: 0 )

かいぞくおう Kaizoku-ou (Pirate King)- Obtained after meeting pirate Mois when trying to get the Capitan's Ship back
(HP: 0 CC: 0 Atk: 0 Def: -2 Spd: +5 Lck: 0 )

ゆうしゃ Yuusha (Hero)- Obtained after getting out of the Lava area and meeting Mois in a campsite
(HP: CC: Atk: Def: Spd: Lck: )

ベストフレンド (Best Friend)- Talk to Winter (Fuyuki) around end game and go to the Haunted House and fight some ghost
(HP: 0 CC: 0 Atk: -2 Def: +5 Spd: 0 Lck: 0 )

バルーンめいじん Balloon Meijin (Balloon Master)- Balloon Dividing minigame
(HP: 0 CC: 0 Atk: +25 Def: -5 Spd: +25 Lck: 0 )

ハッスラー (Hustler)- Complete the Colosseum
(HP: +100 CC: +1 Atk: +10 Def: +10 Spd: +10 Lck: 0 )

デュエルキング (Duel King)- defeat the Keroka Shittenou
(HP: 0 CC: 0 Atk: -5 Def: -5 Spd: -5 Lck: +3 )

レベル25 (Level 25)- Obtained at level 25
(HP: +100 CC: 0 Atk: -5 Def: -5 Spd: -5 Lck: 0 )

レベル50 (Level 50)- Obtained at level 50
(HP: +250 CC: 0 Atk: -5 Def: -5 Spd: -5 Lck: 0 )

レベル100 (Level 100)- Obtained at level 100
(HP: 0 CC: +5 Atk: -5 Def: -5 Spd: -5 Lck: 0 )

レベル125 (Level 125)- Obtained at level 125
(HP: 0 CC: +10 Atk: -5 Def: -5 Spd: -5 Lck: 0 )

レベル150 (Level 150)- Obtained at level 150
(HP: 0 CC: +15 Atk: -5 Def: -5 Spd: -5 Lck: 0 )

レベル175 (Level 175)- Obtained at level 175
(HP: 0 CC: +20 Atk: -5 Def: -5 Spd: -5 Lck: 0 )

レベル200 (Level 200)- Obtained at level 200
(HP: 0 CC: +50 Atk: -5 Def: -5 Spd: -5 Lck: 0 )

こころひとつに Kokoro Hitotsu ni (Hearts Become One)- Obtained before fighting the Trio for the final time
(HP: +150 CC: 0 Atk: +5 Def: +5 Spd: +5 Lck: 0 )

コンボビギナー (Combo Beginner)- Perform a 25-hit combo
(HP: +10 CC: 0 Atk: -3 Def: -3 Spd: -3 Lck: 0 )

コンボユーザー (Combo User)- Perform a 50-hit combo
(HP: +20 CC: 0 Atk: -2 Def: -2 Spd: -2 Lck: 0 )

コンボマスター (Combo Master)- Perform a 100-hit combo
(HP: +40 CC: +1 Atk: 0 Def: 0 Spd: 0 Lck: 0 )

おたからハンター Otakara Hunter (Treasure Hunter)- Complete the Keparou Treasure
(HP: 0 CC: +10 Atk: -5 Def: -5 Spd: -5 Lck: +6)

ワンダーシェフ (Wonder Chef)- Complete the Recipe Keroka
(HP: +500 CC: 0 Atk: -5 Def: -5 Spd: -5 Lck: 0 )

ケロモンキング (Kero Mon King)- Complete the Monster List
(HP: +100 CC: 0 Atk: -5 Def: +65 Spd: +35 Lck: 0 )

ケロカコレクター (Keroka Collector)- Complete all three Keroka
(HP: 0 CC: 0 Atk: -5 Def: +15 Spd: +35 Lck: +2 )

レベルバランサー (Level Balancer)- Talk to Ninja at entrance of town, late game, when everyone is the same level
(HP: +50 CC: +1 Atk: +10 Def: +10 Spd: +10 Lck: 0 )

ベルセルク (Berserk)- Fight 256 battles on the "Unknown" difficulty
(HP: +150 CC: +2 Atk: +45 Def: +5 Spd: +5 Lck: 0 )

Tamama
にとうへい Nitouhei (Private Second Class)- Default title
(HP: 0 CC: 0 Atk: 0 Def: 0 Spd: 0 Lck: 0 )

あしがる Ashigaru (Foot Soldier)- Obtained after meeting Musha Mois in the house before the snow village
(HP: 0 CC: 0 Atk: -7 Def: +9 Spd: +1 Lck: 0 )

はかいおう Hakai-ou (Destruction King)- Obtained after meeting pirate Mois when trying to get the Capitan's Ship back
(HP: 0 CC: 0 Atk: +6 Def: +1 Spd: -4 Lck: 0 )

とうし Toushi (Fighter)- Obtained after getting out of the Lava area and meeting Mois in a campsite
(HP: 0 CC: 0 Atk: -2 Def: -4 Spd: +9 Lck: 0 )

ラブキューピッド (Love Cupid)- Talk to Momoel (Momoka) then talk to Winter (Fuyuki), then talk to Momoel once more
(HP: 0 CC: +1 Atk: -5 Def: -5 Spd: -5 Lck: +2 )

グラップラー (Grappler)- Complete the Colosseum
(HP: +100 CC: +1 Atk: +8 Def: +11 Spd: +11 Lck: 0 )

レベル25 (Level 25)- Obtained at level 25
(HP: +100 CC: 0 Atk: -7 Def: -4 Spd: -4 Lck: 0 )

レベル50 (Level 50)- Obtained at level 50
(HP: +250 CC: 0 Atk: -7 Def: -4 Spd: -4 Lck: 0 )

レベル100 (Level 100)- Obtained at level 100
(HP: 0 CC: +5 Atk: -7 Def: -4 Spd: -4 Lck: 0 )

レベル125 (Level 125)- Obtained at level 125
(HP: 0 CC: +10 Atk: -7 Def: -4 Spd: -4 Lck: 0 )

レベル150 (Level 150)- Obtained at level 150
(HP: 0 CC: +15 Atk: -7 Def: -4 Spd: -4 Lck: 0 )

レベル175 (Level 175)- Obtained at level 175
(HP: 0 CC: +20 Atk: -7 Def: -4 Spd: -4 Lck: 0 )

レベル200 (Level 200)- Obtained at level 200
(HP: 0 CC: +50 Atk: -7 Def: -4 Spd: -4 Lck: 0 )

こころひとつに Kokoro Hitotsu ni (Hearts Become One)- Obtained before fighting the Trio for the final time
(HP: +150 CC: 0 Atk: +7 Def: +4 Spd: +4 Lck: 0 )

コンボビギナー (Combo Beginner)- Perform a 25-hit combo
(HP: +10 CC: 0 Atk: -5 Def: -2 Spd: -2 Lck: 0 )

コンボユーザー (Combo User)- Perform a 50-hit combo
(HP: +20 CC: 0 Atk: -4 Def: -1 Spd: -1 Lck: 0 )

コンボマスター (Combo Master)- Perform a 100-hit combo
(HP: +40 CC: +1 Atk: -2 Def: +1 Spd: +1 Lck: 0 )

おたからハンター Otakara Hunter (Treasure Hunter)- Complete the Keparou Treasure
(HP: 0 CC: +10 Atk: -7 Def: -4 Spd: -4 Lck: +6)

ワンダーシェフ (Wonder Chef)- Complete the Recipe Keroka
(HP: +500 CC: 0 Atk: -5 Def: -5 Spd: -5 Lck: 0 )

ケロモンキング (Kero Mon King)- Complete the Monster List
(HP: +100 CC: 0 Atk: -7 Def: +66 Spd: +36 Lck: 0 )

ケロカコレクター (Keroka Collector)- Complete all three Keroka
(HP: 0 CC: 0 Atk: -7 Def: +16 Spd: +36 Lck: +2 )

レベルバランサー (Level Balancer)- Talk to Ninja at entrance of town, late game, when everyone is the same level
(HP: +50 CC: +1 Atk: +8 Def: +11 Spd: +11 Lck: 0 )

ベルセルク (Berserk)- Fight 256 battles on the "Unknown" difficulty
(HP: +150 CC: +2 Atk: +43 Def: +6 Spd: +6 Lck: 0 )


Giroro
ごちょう Gochou (Corporal)- Default title
(HP: 0 CC: 0 Atk: 0 Def: 0 Spd: 0 Lck: 0 )

ろうにん Rounin (Masterless Samurai)- Obtained after meeting Musha Mois in the house before the snow village
(HP: 0 CC: 0 Atk: +1 Def: -7 Spd: +9 Lck: 0 )

ほうげきおう Hougeki-ou (Artillery King)- Obtained after meeting pirate Mois when trying to get the Capitan's Ship back
(HP: 0 CC: 0 Atk: -3 Def: -7 Spd: +13 Lck: 0 )

じゅうせんし Juusenshi (Beast Warrior)- Obtained after getting out of the Lava area and meeting Mois in a campsite
(HP: +20 CC: 0 Atk: -2 Def: -4 Spd: +9 Lck: 0 )

あかきし Akakishi (Red Knight)- Talk to Summer(Natsumi) back in the castle then go to the Lightning area and go till you run into a spot where there the weather is clear and fight a golden dragon. Defeat it and talk to Summer once more
(HP: -20 CC: +1 Atk: -5 Def: -7 Spd: -1 Lck: +2 )

バーサーカー (Berserker)- Complete the Colosseum
(HP: +80 CC: +1 Atk: +9 Def: +8 Spd: +14 Lck: 0 )

レベル25 (Level 25)- Obtained at level 25
(HP: +80 CC: 0 Atk: -5 Def: -7 Spd: -1 Lck: 0 )

レベル50 (Level 50)- Obtained at level 50
(HP: +230 CC: 0 Atk: -5 Def: -7 Spd: -1 Lck: 0 )

レベル100 (Level 100)- Obtained at level 100
(HP: -20 CC: +5 Atk: -5 Def: -7 Spd: -1 Lck: 0 )

レベル125 (Level 125)- Obtained at level 125
(HP: -20 CC: +10 Atk: -5 Def: -7 Spd: -1 Lck: 0 )

レベル150 (Level 150)- Obtained at level 150
(HP: -20 CC: +15 Atk: -5 Def: -7 Spd: -1 Lck: 0 )

レベル175 (Level 175)- Obtained at level 175
(HP: -20 CC: +20 Atk: -5 Def: -7 Spd: -1 Lck: 0 )

レベル200 (Level 200)- Obtained at level 200
(HP: -20 CC: +50 Atk: -5 Def: -7 Spd: -1 Lck: 0 )

こころひとつに Kokoro Hitotsu ni (Hearts Become One)- Obtained before fighting the Trio for the final time
(HP: +170 CC: 0 Atk: +5 Def: -7 Spd: +1 Lck: 0 )

コンボビギナー (Combo Beginner)- Perform a 25-hit combo
(HP: -10 CC: 0 Atk: -3 Def: -5 Spd: +1 Lck: 0 )

コンボユーザー (Combo User)- Perform a 50-hit combo
(HP: 0 CC: 0 Atk: -2 Def: -4 Spd: +2 Lck: 0 )

コンボマスター (Combo Master)- Perform a 100-hit combo
(HP: +20 CC: +1 Atk: -2 Def: 0 Spd: +4 Lck: 0 )

おたからハンター Otakara Hunter (Treasure Hunter)- Complete the Keparou Treasure
(HP: -20 CC: +10 Atk: -5 Def: -7 Spd: -1 Lck: +6)

ワンダーシェフ (Wonder Chef)- Complete the Recipe Keroka
(HP: +548 CC: 0 Atk: -5 Def: -7 Spd: -1 Lck: 0 )

ケロモンキング (Kero Mon King)- Complete the Monster List
(HP: +80 CC: 0 Atk: -5 Def: +63 Spd: +39 Lck: 0 )

ケロカコレクター (Keroka Collector)- Complete all three Keroka
(HP: -20 CC: 0 Atk: -5 Def: +13 Spd: +39 Lck: +2 )

レベルバランサー (Level Balancer)- Talk to Ninja at entrance of town, late game, when everyone is the same level
(HP: +30 CC: +1 Atk: +10 Def: +8 Spd: +14 Lck: 0 )

ベルセルク (Berserk)- Fight 256 battles on the "Unknown" difficulty
(HP: +130 CC: +3 Atk: +45 Def: +3 Spd: +9 Lck: 0 )

Kululu

そうちょう Souchou (Sergeant Major)- Default title
(HP: 0 CC: 0 Atk: 0 Def: 0 Spd: 0 Lck: 0 )

やぶい (Yabui)- Obtained after meeting Musha Mois in the house before the snow village
(HP: 0 CC: 0 Atk: +7 Def: -2 Spd: 0 Lck: 0 )

しんかいおう Shinkai-ou (Underwater King)- Obtained after meeting pirate Mois when trying to get the Capitan's Ship back
(HP: +20 CC: 0 Atk: -2 Def: +7 Spd: -2 Lck: 0 )

きじゅつし Kijutsushi (Magician)- Obtained after getting out of the Lava area and meeting Mois in a campsite
(HP: 0 CC: 0 Atk: 0 Def: -2 Spd: +7 Lck: 0 )

でんぱなかま Denpa Nakama (Radio Wave Companion)- Talk to Sanshishou (Saburo) after obtaining the flying mount
(HP: -20 CC: +1 Atk: -5 Def: -7 Spd: -1 Lck: +2 )

バトルマスター (Battle Master)- Complete the Colosseum
(HP: +100 CC: +1 Atk: +13 Def: +13 Spd: +13 Lck: -1 )

レベル25 (Level 25)- Obtained at level 25
(HP: +100 CC: 0 Atk: -2 Def: -2 Spd: -2 Lck: -1 )

レベル50 (Level 50)- Obtained at level 50
(HP: +250 CC: 0 Atk: -2 Def: -2 Spd: -2 Lck: -1 )

レベル100 (Level 100)- Obtained at level 100
(HP: 0 CC: +5 Atk: -2 Def: -2 Spd: -2 Lck: -1 )

レベル125 (Level 125)- Obtained at level 125
(HP: 0 CC: +10 Atk: -2 Def: -2 Spd: -2 Lck: -1 )

レベル150 (Level 150)- Obtained at level 150
(HP: 0 CC: +15 Atk: -2 Def: -2 Spd: -2 Lck: -1 )

レベル175 (Level 175)- Obtained at level 175
(HP: 0 CC: +20 Atk: -2 Def: -2 Spd: -2 Lck: -1 )

レベル200 (Level 200)- Obtained at level 200
(HP: 0 CC: +50 Atk: -2 Def: -2 Spd: -2 Lck: -1 )

こころひとつに Kokoro Hitotsu ni (Hearts Become One)- Obtained before fighting the Trio for the final time
(HP: +250 CC: 0 Atk: +2 Def: +2 Spd: +2 Lck: +1 )

コンボビギナー (Combo Beginner)- Perform a 25-hit combo
(HP: +10 CC: 0 Atk: 0 Def: 0 Spd: 0 Lck: -1 )

コンボユーザー (Combo User)- Perform a 50-hit combo
(HP: +20 CC: 0 Atk: +1 Def: +1 Spd: +1 Lck: -1 )

コンボマスター (Combo Master)- Perform a 100-hit combo
(HP: +40 CC: +1 Atk: +3 Def: +3 Spd: +3 Lck: -1 )

おたからハンター Otakara Hunter (Treasure Hunter)- Complete the Keparou Treasure
(HP: 0 CC: +10 Atk: -2 Def: -2 Spd: -2 Lck: +5)

ワンダーシェフ (Wonder Chef)- Complete the Recipe Keroka
(HP: +500 CC: 0 Atk: -2 Def: -2 Spd: -2 Lck: -1 )

ケロモンキング (Kero Mon King)- Complete the Monster List
(HP: +100 CC: 0 Atk: -2 Def: +68 Spd: +38 Lck: -1 )

ケロカコレクター (Keroka Collector)- Complete all three Keroka
(HP: 0 CC: 0 Atk: -2 Def: +18 Spd: +38 Lck: +1 )

レベルバランサー (Level Balancer)- Talk to Ninja at entrance of town, late game, when everyone is the same level
(HP: +50 CC: +1 Atk: +13 Def: +13 Spd: +13 Lck: -1 )

ベルセルク (Berserk)- Fight 256 battles on the "Unknown" difficulty
(HP: +150 CC: +2 Atk: +8 Def: +8 Spd: +8 Lck: -1 )


Dororo

へいちょう Heichou (Lance Corporal)- Default title
(HP: 0 CC: 0 Atk: 0 Def: 0 Spd: 0 Lck: 0 )

とうりょう Touryou (Chief)- Obtained after meeting Musha Mois in the house before the snow village
(HP: 0 CC: 0 Atk: -4 Def: +3 Spd: +4 Lck: 0 )

くうぞくおう Kuuzoku-ou (Tradition King)- Obtained after meeting pirate Mois when trying to get the Capitan's Ship back
(HP: 0 CC: 0 Atk: +2 Def: -3 Spd: +4 Lck: 0 )

アサシン (Assassin)- Obtained after getting out of the Lava area and meeting Mois in a campsite
(HP: 0 CC: 0 Atk: -1 Def: 0 Spd: +4 Lck: 0 )

つうじあうこころ Tsu'ujiau Kokoro (Meeting Hearts)- Talk to the snow near the well inthe snow village and trade: 10x マモノグミ, 6x ねんちゃくえき, 9x マモノのツメ, and 3x マモノのつばさ
(HP: -20 CC: +1 Atk: -5 Def: -7 Spd: -1 Lck: +2 )

かるわざし Karuwazashi (Acrobat)- Complete the Colosseum
(HP: +100 CC: +1 Atk: +11 Def: +12 Spd: +7 Lck: 0 )

レベル25 (Level 25)- Obtained at level 25
(HP: +100 CC: 0 Atk: -4 Def: -3 Spd: -8 Lck: 0 )

レベル50 (Level 50)- Obtained at level 50
(HP: +250 CC: 0 Atk: -4 Def: -3 Spd: -8 Lck: 0 )

レベル100 (Level 100)- Obtained at level 100
(HP: 0 CC: +5 Atk: -4 Def: -3 Spd: -8 Lck: 0 )

レベル125 (Level 125)- Obtained at level 125
(HP: 0 CC: +10 Atk: -4 Def: -3 Spd: -8 Lck: 0 )

レベル150 (Level 150)- Obtained at level 150
(HP: 0 CC: +15 Atk: -4 Def: -3 Spd: -8 Lck: 0 )

レベル175 (Level 175)- Obtained at level 175
(HP: 0 CC: +20 Atk: -4 Def: -3 Spd: -8 Lck: 0 )

レベル200 (Level 200)- Obtained at level 200
(HP: 0 CC: +50 Atk: -4 Def: -3 Spd: -8 Lck: 0 )

こころひとつに Kokoro Hitotsu ni (Hearts Become One)- Obtained before fighting the Trio for the final time
(HP: +150 CC: 0 Atk: +4 Def: +3 Spd: +8 Lck: 0 )

コンボビギナー (Combo Beginner)- Perform a 25-hit combo
(HP: +10 CC: 0 Atk: -2 Def: -1 Spd: -6 Lck: 0 )

コンボユーザー (Combo User)- Perform a 50-hit combo
(HP: +20 CC: 0 Atk: -1 Def: 0 Spd: -5 Lck: 0 )

コンボマスター (Combo Master)- Perform a 100-hit combo
(HP: +40 CC: +1 Atk: +1 Def: +2 Spd: -3 Lck: 0 )

おたからハンター Otakara Hunter (Treasure Hunter)- Complete the Keparou Treasure
(HP: 0 CC: +10 Atk: -4 Def: -3 Spd: -8 Lck: +6)

ワンダーシェフ (Wonder Chef)- Complete the Recipe Keroka
(HP: +500 CC: 0 Atk: -4 Def: -3 Spd: -8 Lck: 0 )

ケロモンキング (Kero Mon King)- Complete the Monster List
(HP: +100 CC: 0 Atk: -4 Def: +67 Spd: +32 Lck: 0 )

ケロカコレクター (Keroka Collector)- Complete all three Keroka
(HP: 0 CC: 0 Atk: -4 Def: +17 Spd: +35 Lck: +2 )

レベルバランサー (Level Balancer)- Talk to Ninja at entrance of town, late game, when everyone is the same level
(HP: +50 CC: +1 Atk: +11 Def: +12 Spd: +7 Lck: 0 )

ベルセルク (Berserk)- Fight 256 battles on the "Unknown" difficulty
(HP: +150 CC: +2 Atk: +46 Def: +7 Spd: +2 Lck: 0 )


-Summons-
Select your summons and close them with the X button

-Cooking-
(Left to right)
Main Dish, Dessert, Curry (Thanks to Yuriranch for that)

On the cook screen if you pick the recipes under the curry option, they are permanent stat enhancers. These foods level up over time you use them and when they level up, the ingredients change.
1st menu: The main Dish:
Food #1: Recover 15% HP of all allies
Food #2: Recover 25% HP of all allies
Food #3: Recover 35% HP of all allies
Food #4: Recover 45% HP of all allies
Food #5: Recover 20% HP and 5% BR of all allies
Food #6: Recover 25% HP and 10% BR of all allies
Food #7: Temporary boost ATK by 5% of all allies
Food #8: Temporary boost ATK by 15% of all allies
Food #9: Temporary boost ATK by 20% of all allies
Food #10: Temporary boost ATK by 60 of all allies
Food #11: Temporary boost ATK by 100 of all allies
Food #12: Temporary boost DEF by 5% of all allies
Food #13: Temporary boost DEF by 10% of all allies
Food #14: Temporary boost DEF by 20% of all allies
Food #15: Temporary boost DEF by 30 of all allies
Food #16: Temporary boost DEF by 80 of all allies
Food #17: Temporary boost SPD by 5% of all allies
Food #18: Temporary boost SPD by 10% of all allies
Food #19: Temporary boost SPD by 15% of all allies
Food #20: Temporary boost SPD by 20% of all allies
Food #21: Temporary boost SPD by 40 of all allies
Food #22: Temporary boost SPD by 80 of all allies
Food #23: Temporary boost LUCK by 3 of all allies
Food #24: Temporary boost LUCK by 6 of all allies
Food #25: Recover 40% HP and 5% BR of all allies
Food #26: Recover 30% HP and 30% BR of all allies (random chance of hurting you instead of healing you)

*NOTE: All foods that boost temporary will last for 3 battles

2nd menu: Desserts:
Food #1: Recovers 5% BR of all allies
Food #2: Recovers 15% BR of all allies
Food #3: Recovers 20% BR of all allies
(Cooking info from CornerStore)

3rd Menu: Curry list: Permanent stat enhancers
Food #1: lvl 1: HP+ 10
Food #2: lvl 2: HP+ 20
Food #3: lvl 3: HP+ 30
Food #4: lvl 1: HP+ 10 but all of your team will recieve the added stats.
Food #5: lvl 1: ATK+ 1
Food #6: lvl 2: ATK+ 2
Food #7: lvl 3: ATK+ 3
Food #8: lvl 1:SPD+ 1
Food #9: lvl 2: SPD+ 2
Food #10: lvl 3: SPD+ 3
Food #11: lvl 1:DEF+ 1
Food #12: lvl 2: DEF+ 2
Food #13: lvl 3: DEF+ 3

-Save-
Option 1- Save
Option 2- Load
Option 3- Setting (2nd option from bottom is the difficulty settling)
*NOTE: You can't save inside forests, towns, etc. Unless you use a save point, but can't save from menu.*

The third option on the settings menu (second from the bottom) is your difficulty.
Your choices are:
Yasashi (やさしい): Easy
Futsuu (ふつう): Normal
Muzukashii (むずかしい): Difficult
マニア= Very Hard (unlocked after beating Lord Agon )
アンノウン= Unknown (unlocked after beating Dark Dragon).

The last option on the menu is "Battle Camera".
Options:
Party (パーティ): Keeps all of the party characters in view.
Enemy (エネミー): Camera focuses on the enemies.
All (オール): Displays all the characters.
Target (ターゲット): Camera displays your character and your target.

___________________
Card Mini Game by CornerStore

Instructions:
You may buy your pieces to be used for the game, when you reach the castle where Tamama would see a Toy coin slot. You for you to get your piece, you will pay 20 Gald for each turn of the slot. You may get any kind of them like the tamama 1, tamama 2 or giroro 1, giroro 2. You may also get monsters as a piece, and also pieces for status effects like heal, stun, poison, etc.

Now for the game, notice the have signs of rock, paper, scissors. Please be warned that you must know what you are using or you'll fail to win to the challengers. When you choose what piece that you will use + the status piece. The battle begins and here is the menus to choose from. NOTE: DO CHOOSE A PIECE THAT YOU ARE COMFORTABLE, THEY HAVE HP'S AND LOOK IF IT IS ROCK, PAPER, OR SCISSORS. = this is important.

1. normal attack = do a quick attack to the enemy with a chance of dealing a critical damage but example:
Your character has a symbol of a scissor and your enemy is a paper, you have the greater chance of doing a critical damage.
If both of you have the same symbol or example:rock vs. scissors, both of you have the lesser chance of doing a critical attack. Your attacks will both hit. There is a small chance any of you may gain the 2nd strike right away after doing a normal attack.

2. charge attack = does a great deal of damage but will really miss if your symbol is like this. Example: your symbol is a rock then your enemy is a paper.
You will most likely miss your attack. If your enemy uses it against you, they can inflict great pain by a higher chance.

3. Status pieces = this is where the piece you chose can be used. It's either for your enemy or yourself. Example: Poison(Green liquid) or stun(The piece is kururu holding his headphones) for your enemy or heal your self.

If you lose on the battle, you will also loose the cards that has been used.

___________________
Post Game Things

Like all Tales game, Keroro RPG has bonus content once you have beaten the game. This is what's currently been found.

On the Save/load menu(#8) it's changed to this:
1.New Game
2.Load Game
3.Collections
3.1.Card Collections
3.2.Gunpla Collections
3.3.Music Collections
4.Settings

*The dungeon in the middle of the map can now be accessed. Beware of petrify.
*You can still battle the final boss after beating the game.

Restarting the Game by Ltspongebob

Restarting the game

If you want to restart story mode but keep your characters at where they are at, go to "load" mode and press "X" on the game you beat.



Keep in mind that you will lose certain stuff. Here's a list of the things you will lose upon restarting the game and have been confirmed:

1. Legendary weapons (the six key items neccessary to beat Gemumu)

2. Summons obtained through story mode (this means any character that is in-game. You won't lose any character that only shows up as a summon in game)

3. In-game summon list (meaning that you will have to set up your summon list again if you ever want to use them at any time).

4. All dungeons are resetted (meaning the navigator will reset for every dungeon, all chests will contain the same itemss as before, and all the switches in Morlia Gallery have been set back to normal)

5. Mini-game data will be lost (any mini-game that you do that has saved data, like the Colosseum, will be set back the way it was before you entered in the previous game).

6. You have never talked to any of the characters (This means that it's like you never talked to any of the characters (but you still keep the items you got from them), so say if you talked to someone who gave you a sandwich recipe, they will give it to you again after restarting the game)

7. Story mode key items (Anything like the world map or the monster list have to be re-obtained. Unforunatly, the world map will be resetted. But the monster list will still have the same info in it as last game)

8. The weapons, items, and codenames your platoon carried will be resetted (you still get to keep them though. You just have to re-equip them)

9. Any form of transportation (You lose both ships and the bird. But don't worry, they can be re-obtained)

10. Ability to restart the game again (Until you beat Final Gemumu again)

11. The roster of the characters will reset (as in like who is fighting and who you are playing as. It will be resetted to the default roster)

12. BR gauge will be empty



I'm sure that's all of them

Now for the list on what you will keep and have been confirmed:

1. Gold, gradepoints, and the amount of time you played

2. Weapons, code names, and gunpla (the legendary and starter weapons will be lost however. The starter weapons will be re-obtained immediately upon restarting so no one will notice that. But if you kept them upon restarting, you will notice that you only have one of each starter)

3. Monster list data (you actually have to re-obtain the list in order to see it again)

4. Any recipe (might not be true for some of them but I'm sure that all of them are kept)

5. Non-story mode items (like the medicines or ingredients)

6. Moves and the move list (unlike other stuff, the move list is actually kept. Also your Hi-Ougi and bonus artes from Morlia Gallery are kept)

7. Access to Morlia Gallery (all chests are restted including the ones containing the extra moves in them (surprisingly, even though you actually keep those moves upon restarting))

8. Kero cards and places to buy and battle them

9. All levels, stats, and health

10. Non story mode summons (of course the list of the in-battle summons will be resetted)

11. All the levels you unlocked (Just in case you noobs who didn't know what those levels are, it goes from Easy, Medium, Hard, Very hard, and Unknown)

12. Anything you obtained in your guide book

Rare Item Drops

(Credit to LtSpongebob for all this information)
Wondering what that purple symbol next to certain monsters in your monster book mean? Well, they are rare drops that give you either a weapon or a gunpla that are very useful. Please use this guide to help you pick which enemies you need to go after for the weapon for your main team.

*NOTE: You have to defeat the shown enemy that holds it in combat. Stealing will not help to get the item. You can only get these said weapons after you meet a requirement, so it's best to wait till late game to go for them.

No. 017: ひきこもりさそり
Gunpla: K-ザクII
Effect: Increases XP by 50% of your team if held by a fighter
Stats: 90 HP, 3 CC, 18 Defence, 18 Speed
Location: とこよのたに

No. 054: 10まんボルト
Tamama weapon: エルキテルクロー
Effect: Helps prevent paralysis, wind element
Stats: 30 CC, 188 Attack
Location: かみなりのやま

No. 056: とんでくコンドル
Giroro weapon: ヴァルチャー
Effect: none
Stats: 25 CC, 161 Attack
Location: たいよのやま

No. 069: とうのマジシャン
Keroro weapon: フランベルジュ
Effect: Helps resist fire damage, fire element
Stats: 25 CC, 162 Attack
Location: まほうつかいのとう

No. 077: かぜのせいれい
Kururu weapon: サイクロンROM
Effect: Helps resist wind damamge, wind element
Stats: 25 CC, 155 Attack
Location: 小隊基地 (しょうたいきち)

No. 096: つのはえクラブ
Gunpla: C-ゲルググ
Effect: Decreases CC usage of all moves by one (such as a move that requires 3 CC only needs 2 with it)
Stats: 300 HP, 1 CC, 50 Defence, 50 Speed
Location: World map near みなとまち

No. 102: ミスターまどうし
Dororo weapon: バーニングナイフ
Effect: Fire element
Stats: 25 CC, 143 Attack
Location: ゆうれいやしき

No. 109: リザードウォリア
Giroro weapon: マスケット
Effect: none
Stats: 30 CC, 166 Attack
Location: のろわれたうみ

No. 120: さすらいコボルト
Tamama weapon: もぐらてっこう
Effect: Helps resist earth damage, earth element
Stats: 25 CC, 170 Attack
Location: The small section on the world map beyond エルフのもり and かぜのたに

No. 123: スプライト
Gunpla: Z3ごうき
Effect: None (however, it is the Gunpla with the best CC which is 5. The runner ups have 3)
Stats: 880 HP, 5 CC, 94 Defence, 104 Speed
Location: エルフのもり (surprisingly you meet this one before 120 but for some reason, the makers decided to keep the order like this)

No.126: しっぷうレックス
Dororo weapon: かぜまる
Effect: none
Stats: 30 CC, 163 Attack
Loaction: かぜのたに

No. 133: あんさつマシン
Kururu weapon: バトルディスク
Effect: none
Stats: 30 CC, 183 Attack
Location: かみがみのいせき

No. 141: まるのみだいじゃ
Keroro weapon: ツチヘビ
Effect: Helps prevents poison, earth element
Stats: 30 CC, 173 Attack
Location: The desert painting in まおうじょう

Movie Bonus Code

If you go see the 5th Keroro Movie there's a special code you get that let's you unlock a bonus area. The place is considered a dungeon, but all you do there is fight a recolor of the Robot boss. He's not terribly powerful, but fight him like any of the previous robots. Once you defeat him, you will be able to open five treasure cheat all containing a weapon for each platoon member.
Each weapon gives 10CC and 330 attack power, non elemental.

Code to unlock the island:
[Image: moviecode.png]
___________________
Desu's Walkthrough has been moved to Post 3.
[Image: 19.png]

what's it want me to do with the L button (The one that is registered for the emulater as the DS L key)
Walk through by Desu *Some spoilers ahoy!*

Part 1
Walkthrough, ひなたけ (hinatake)/ beginning game tutorial.

You start the game in Keroro's room, go down to the door, Kululu should talk to you, once out proceed to the right up the ladder, left then down to get out of the house.

Next scene there are two dark creatures who have the Keroro Platoon trapped, soon enough you enter a battle against a slime creature, this is a tutorial for battle functions. Press and hold Y and press the Up button and Keroro will jump, next you have to hit the enemy to proceed to the next part, the enemy will start attacking you.

You have nothing to worry about, since you have unlimited health for this battle, hold Y and let it attack you. The battle will end and after short talking you will enter another battle, Press B to use a distance attack on the enemy soon after you will have to press L to unleash power that gives you unlimited attack points for the moment. The battle tutorial ends there.

Walkthrough #2, フールドマシプ (fu-rudomashipu)

A castle is shown a small distance from your current location, to get there just go left until you reach a wall then go up, go inside the castle. Follow the carpet to the door and press A at the door, afterwards proceed to go out the door and head for the green circle on the map, go back to ひなたけ (hinatake) and keep walking left from it until you reach a forest.

Walkthrough #3, とうげみち (tougemichi)

Go through the forest, making sure to look through all of the forest as you can, then proceed to the end of the forest and keep walking left, then down and left again. You will now reach せきしよ (sekishiyo)

Walkthrough #4, せきしよ (sekishiyo)

Walk up the path until you see two guards at a gate, talk to them, they ask for 100 G and something from a tree, go back into the forest フールドマシプ (fu-rudomashipu) and look for the tree. ( inside the forest, go: Up, left, then follow the next area to the end and press A at the tree. ) Go back to the guards and they shall let you pass, next you meet up with Moa shortly she runs off, head in the same direction. Two dark creatures from earlier will have cornered her and you are sent into a battle, after the talking is finished just follow the path and you should be out of there, keep going left until you reach もあ乃のいえ (moa no noie)

Walkthrough #5, もあ乃のいえ (moa no noie) (english: Moa's house)

Finish all of the talking, check the dressers, go up to bed and restore health, save via the green star. Go outside and follow the terrain for the next forest ひみつぃのぬけみち (himitsuinonukemichi)

Part 2
Walkthrough #6, ひみつぃのぬけみち (himitsuinonukemichi)

Go through the forest ひみつぃのぬけみち (himitsuinonukemichi), keep going whichever way and you will be out of there quick.

Walkthrough #7, しらゆきのさと (shirayukinosato)

Keep going up and then left to しらゆきのさと (shirayukinosato), once in the town, go all the way straight up until you reach this wood house that is up a couple stairs, after talking a bit. Now go use all of your money on whatever you like then go to the Inn and try to pay to rest anyway, soon you will be left completely alone in the Inn and if you go outside, there will be people blocking you from leaving. If you are caught by a person you will be put back inside the Inn, just keep trying to get out and eventually a new scene with Koyuki will appear.

Leave the town and head left, then up, follow the terrain until you find snow forest かえらずのゆきみち (kaerazunoyukimichi)

Walkthrough #8, かえらずのゆきみち (kaerazunoyukimichi)

Enter the forest and follow this guide in first post or view spoiler for quick access

*Maze Spoiler*When you first enter the maze(go up, to enter the maze): Go right, up, left, up, right, down, then right and you should be out of the maze.*End Maze Spoiler*

After getting out of the maze, save via the green star then go down. Next part after some talking, you will enter a boss battle. Be careful and keep distance from the bear, if it 'roars' it is fatal if you are near it at that moment. After some talking you will be shown the town しらゆきのさと (shirayukinosato) in ruins, head back to しらゆきのさと (shirayukinosato).

Walkthrough #9, ruined しらゆきのさと (shirayukinosato)

The town will be ruined, go up back to the wood house at the top of the map and go inside, then press A at the desk and some talking should happen once again. Leave town しらゆきのさと (shirayukinosato) and go down to とこよのたに (tokoyonotani)

Walkthrough #10, とこよのたに (tokoyonotani)

This place is very dark, search everywhere here before exiting since there are lots of stuff here, just follow the walls. Once out of the forest, follow the walls until you reach しのびのさと (shinobinosato) Note: previous spelling was incorrect, my error. I am sorry.

Part 3

Walkthrough #11, しのびのさと (shinobinosato)

In the big house, center of map, enter, walk until you reach the first room you pass by and walk west, where you leave the room, you will
pass two dead ends, decend down the hallway which has a ladder, climb up and you should be in a dim room with another staircase in your view,
northwest of this room you will find two chests, in between them is a secret door, enter it, then you will be in another room with a secret door and one chest. On the other side of this room's secret door will be two ladders, the one closest to you is a room with a scroll hanging on the wall and two vases beside it, the other one has four chests in a room. Enter the room with the scroll then press A while standing in front of it, you will be taken to another room with a ladder, proceed up this ladder and you will be taken to a dim hallway type area, continue forward until you see yet another ladder, go down it, through a hallway save via the green star and enter the room, you will shortly after have to enter a boss battle.

After the battle (there will be a lot of talking) leave town しのびのさと (shinobinosato)

Walkthrough #12, りようしのむら (riyoushinomura)

Enter the town, head into the house at the very top left of the map, fenced house with a dog inside it and talk to the man inside the house, exit the house and leave the town, head tot he next marked location on the map.

Walkthrough #13, さんぞくのとりで (sanzokunotoride)

Enter town, after some talking, you are forced into a battle. Click the girl on the bottom of the screen, soon battle will end. Now walk straight up into the house just ahead, you will reach a hallway with four rooms all which are blocked off with object, enter room in the top right. In this room (search everywhere for chests) then go back out and head for the room on the left, go down in this room until you are in a hallway, follow it. You will find there are many rooms here, don't bother to check them and just follow the hallway, next you will reach a hallway with two directions, proceed to go right. Don't go up the stairs(unless you want the chest) enter the door instead, save via the green star and go left then down, once again follow the hallway turn right into the door, (follow, follow, follow, the hallways!) next you reach an end to the hallways but there is a door (go up and follow again but go up and not down this time) then after you thought the hallways were so very annoying here, watch your step when you enter this room, there is a muscular guy at the end of the room go back out and look harder if you didn't see the green star back there, save via the green star then go back and fight the guy. After battle go to the orange circle on the floor and press A, head to the next mark on the map. Back to りようしのむら (riyoushinomura)

Part 4
Walkthrough #14, return to りようしのむら (riyoushinomura)

Enter town and back to the house at the very top of the map left of the map and talk to the man inside again, the guy will be gone now, exit the house the old man will talk and you say yes to be sent on a boat, shortly through your trip, you will encounter a waterfall and suddenly wake up on a large ship, owner of the ship Captain Furogge (C・フロシゲ) take you to new town.

Walkthrough #15, よろこびのまち (yorokobinomachi)

You will find you cannot exit the town. Go to the Bar to find Captain Furogge at the counter, talk to him after talking, exit the Bar. You will be taken to the dock, go straight down and talk to Moa and you will now sail to a new town みずのみやこ (mizunomiyako).

Walkthrough #16, みずのみやこ (mizunomiyako)

In this town, go straight up to the top of the map and follow the stairs until you meet up with Moa again, soon after, you are taken down a well/sewer.

Walkthrough #17, ちかすいろ (chikasuiro)

Inside it you must turn the water back on via valves, go down, left, then up for the first valve and press A at it (choose the middle option to turn it on, chose the top one to turn it off) go out of the room and continue right then up, go back to the room with the valve and turn it off, go out once again then go down the stairs. Go right and follow the path.

Once again go right into the next room and you will find the next valve, switch it off (top option), continue through this room (down then left, follow the paths you are forced to take) in this room is 3 chests, once you have collected them, go back to the previous valve and turn it back on (middle option). When you turned the valve back on go back into the room you just exited and cross the path of boxes, now go left into the next hall (two chests in there), go out then go left again and make way up the stairs. Cross the boxes next to the stairs and go down, following the path, next you find another valve, turn it off (top option). Exit, cross the boxes again and back to the stairs then go down those stairs, follow path until you find the other boxes you previously crossed and go cross them, keep going down you will find another path of boxes, cross them and keep going down. Save via the green star then keep proceeding down, following the path.

Again another valve, turn it off via top option and go back through the long hallway, save again via green star and go back past the second valve (from green star, go up, then right, keep going left, cross the boxes, go down (follow this path) and switch off the valve in the next room (top option). Back to the valve you past when getting here, turn it off and head back to the stairs (from the second valve, past the boxes keep going left, then go down the stairs (keep going, you can do it!)

For those who are confused on this part that I explained. [Image: fpath.png]

In this next part, you will follow the walls (U shape, after entering next room, continue left) now keep going down until you reach the green star, save. Finally left once again and you are done with this hellish part, this scene Moa is there again and starts walking off and a huge hermit crab-like monster (モンスター) appears. In this battle, keep distance from this monster as it will snap at you and blow bubbles, it is fatal if you are low of level. After battle モンスター runs away and now go to the flag on your mini map.

Walkthrough #18 return to みずのみやこ (mizunomiyako)

Next you see another boat soon two monsters are seen swimming away. Talk to Moa, go all the way back to the start of みずのみやこ (mizunomiyako) and talk to the guy at the end of the dock (first option) now you're on the boat, talk to the same guy again (to your right) and keep choosing the first option.

Note: Don't forget to level up otherwise the game will be harder.

Part 5
Walkthrough #19, return to よろこびのまち (yorokobinomachi)

Head back to the Bar to find Captain Furogge (C・フロシゲ), exit the Bar, leave よろこびのまち (yorokobinomachi) and you will see his ship in the water, go up to it and press A, use the arrow keys to control the boat to your next destination on the mini map.

Walkthrough #20, うみベのどうくつ (umi be nodoukutsu)

Eventually you end up on うみベのどうくつ (umi be nodoukutsu) with a blue star and a dark creature(don't worry, he is friendly seller), save via blue star first then head down. Go left twice then go down twice, save via green star and go right(following path, the other path which is down, is objects. Get them if you wish to). You will come across a path with two directions; right (some objects are that way) or down, go down you will find another path with two directions, go left then up to the exit and save via green star.

Walkthrough #21, にんぎよのりえ (ningiyonorie)

Walk off to the left, another new scene will play where you meet up with mermaid Momochi who is singing, you will then be shown that other mermaids are being attacked by various monsters モンスター (monsuta-) , dark creatures and then you will have to fight against boss ケラーケン (kera-ken). Take caution and try to time when he makes his tentacles sprout out of the ground, these take off a lot, also beware as he can teleport. As tips for dodging ケラーケン (kera-ken) attacks, when he opens his eye wide it means he is going to sprout tentacles from the ground which calls for you to run far as you can from him, when he turns black he is going to teleport, if he is near you when he teleports then he will attack you viciously. After you win the battle, ケラーケン (kera-ken) will leave and you arrive in an aquatic themed castle in にんぎよのいりえ (ningiyonoirie)

Talk to Momochi and she will heal you, now onward continue down until you enter a room with four different directions, (to the left is shops and a mermaid blocking a door, and the right is nothing much, so down is our choice) Now you are out of the castle and back on land, note that it's the same area you were at to begin with. Go back to the green star and save, back into the dreaded cave you go, where you follow these guys through the cave, follow the path after the first sighting, then you will see them again, follow path and go up then continue left, now you enter the part of the cave with four paths, go up left following the big path (diagonal up, then up out of the cave) walk to the dark broken ship かいぞくのアジト (kaizokuno ajito) in the water to the right and press A.

Walkthrough #22, かいぞくのアジト (kaizokuno ajito)

Once again go straight up, you will see a chest and a hole in the floor, collect chest first then fall into the hole and collect the other chest, now go back upstairs and continue up. Next room the floor is hard to walk on and is slippery, watch how fast you go and where you go, the ship is not completely stable so you may or may not become frustrated if you happen to fall a lot.

Now it's time to be wild and clumsy for this moment, walk over the dark areas of the floor until you end up in a room filled with slippery stuff, you may notice "more" holes that force you down one floor, which may cause insanity. Now in this slippery room, go right and down. Fun time is over, this time avoid the dark spots on the floor and go up the stairs. Now a difficult choice, go right (if I was you I would walk very close to the wall, there is a hole that might get you up ahead if you were careless) up the stairs and to the left, hooray more stairs (avoid the dark area around this staircase) down we go, follow where you are forced until you reach another slippery room (be extra careful here, walk slowly)

As you get farther in this room, the more holes there are, after going in an upside down U turn while dodging these holes, you will see a chest that you may have to inch to if you want it and to the right being a room with cannons. Just continue down after going through either of those two, down the hall way and now up more stairs (follow the path) up ahead is a green star, save and continue along upstairs, though you might be low on health now from going so slow. You will encounter イリンケス (irinkesu) and she falls down a hole into the water below but then ケラーケン (kera-ken) arrives to aid her. Watch out for her whip, it can quickly take you out if you're low on health when she hits you with it.

Part 6

Walkthrough #23, フールドマシプ (fu-rudomashipu)

After having faught the last battle, you will end up back on Captain Furogge's ship, use the arrows to control the ship to your next destination on the mini map. There is rocks blocking your next destination so you will have to find another way around (follow the walls).

Walkthrough #24, かいていかざん (kaiteikazan)

You will end up on another island, save via the blue star (be sure to talk to the guy on the right if you need items) then head up, you will now be in a place filled with lava (if you step on the lava you will lose some HP, get off it fast as you can) go up following the path then right across the lava until you reach a wall now go down then right again, now there are two ways, up and right. (up is objects) go right, in here there are three paths on the right (the one in the middle is a dead end and the one on the top leads to an object.) go to the one at the bottom, again follow the walls, you will very soon see a green star, cross the lava and save. Continue up, this room has a lot of lava in it (to your left is an object, get it if you wish.) cross the lava, go right, then cross another area of lava. You will now see one stairs(ignore this one, object is in there) if you are standing at those current stairs go right to the other ones instead, now following the walls, go up then right through this hallway and you should see the exit.

Walkthrough #25, キアラバン (kiaraban)

You meet up with Moa once again and taken to キアラバン (kiaraban), save via green star and exit this town, head to the new destination on the map(out of the town, left then head up) eventually you will cross a bridge to ロイアルシテイ (roiarushitei)


Walkthrough #26, ロイアルシテイ (roiarushitei)

After some talking you be put at a machine (using it is optional), go straight up to the top of the map where the bridge is, you will now see a castle, go left and enter. Go back out and head back to town, exit the town and head to the next marker on the mini map. Up, cross the bridge and go up again to the flashing place かみなりのやま (kaminarinoyama)

Walkthrough #27, かみなりのやま (kaminarinoyama)

Go up and talk to the knight and he will let you pass, now before you continue up, read this warning. Warning: this next area has some flashing, take precaution if you are epileptic. Also, the lightning can hit you, causing you to lose HP. now continue on following the path, then go right, a scene showing the guy you met not long ago, he collapses after this go up again and follow the next paths. You are once again outside, head to the next marker on the mini map. あらくれタウン (arakureta taun-)

Part 7

Walkthrough #28, あらくれタウン (arakureta taun-)

Go to the middle of the town and you will see Natsumi, after taking, exit the town and head to next destination on the mini map. たいようのやま (taiyounoyama)

Walkthrough #29, たいようのやま (taiyounoyama)

[Image: map-1.png]
This is a map to help you get to the end. Use it if you are lost/confused.

Follow the current path until you find an ivy covered wall, climb it, keep climbing those walls with ivy until you see a two very long ivy covered walls, the one on the left has a chest and the one on the right has a green star, save via green star and head right.

Now you reach a Birds' nest, which the mother bird is your next boss battle. After you defeat her, you return to あらくれタウン (arakureta taun-) exit this town and head for the next marker on the mini map. さばく (sabaku)

Walkthrough #30, さばく (sabaku)

This area is a desert, not a good place for frogs. Run through the desert (keep an eye out for water, once you find some water, stand on it and press A, if not then you will dry out and be taken to the start of the desert.) At the start of the desert, go left, up, right, down, right, up four times and you should be out of the desert. Head for next location on mini map, さばくのオアシス (sabaku no oashisu)

Walkthrough #31, さばくのオアシス (sabaku no oashisu)

You enter the town and exit at the top of the map, head for the next marker on the mini map. A sandstorm, shortly the mother bird arrives again and then you are presented two options (yes or no) choose the top option and you will be taken to まほうつかいのとう (mahoutsukainotou)

Walkthrough #32, まほうつかいのとう (mahoutsukainotou)

Go up and save via the blue star, continue up, Natsumi will fall through a weak floor tile in the floor, proceed up the stairs, go left, down and go up the stairs (follow the walls). As you go down the hallway you should see a green glowing tile, walk on it and you will be taken to a floating platform with three different directions, take the one on the right (the one on the bottom leads to a chest), now go up (notice the blue glowing tile, don't take it, it will put you back! If you did manage to hop on it, then just exit this room and come back.

Go back to the glowing green tile.
) Now go up through this hallway and down the stairs, keep going down and you will see another green tile, hop on it and there is a purple circle on this platform, step on it and you will be teleported to another room, go up and you will find 'Natsumi' again, who turns out to be a dark creature. You will then have to battle some monsters, once the battle is over, save via green star. Go left and keep going to the stairs(following the walls) eventually you will see four different directions in the hall way, stop here and go up, you will see a blue glowing tile. Hop on it and you will be taken to a floating platform.

On the left is a green glowing tile and on the right is a blue glowing tile(blue one takes you to a chest) take the green one and go up, then up some stairs, follow the hallways until you reach stairs, go up them and follow the hallway again, you will notice a green glowing tile, hop on it, then on the next one, now there will be two other tiles, one on the left and one up, take the one on the top. Now you will see another glowing tile, hop on it and then do the same thing again, now you are at another floating platform, take the next green tile, keep taking the green tiles until you see a purple teleport.

Step on the teleport and save via the green star and go up, you will see イリンケス (irinkeso) again and two other woman, one of them, ミミケリ (mimikeri) sends the other two through floor tiles after trying to attack them. Shortly after, you have to battle her. After winning, you ride the Phoenix from earlier and will be brought to numerous places before she drops you off, you then have to walk back to the castle that was shown in the beginning of the game and go through the door inside of the castle.

Walkthrough #33, まおうじよう (maoujiyou)

On the left when you enter the door, is a green star, save then continue up, until you see a pink hallway. In this hallway go left, follow the hallway and then make a left turn. Following the hallway once again take a right and go up the stairs until you reach the end of the hall and take a left, then go up, keep going left until you see the pillar in the middle of the room, stop at it and keep going straight up. Where you arrive, a new scene will occur and afterwards.

Go left and save via the green star and head up the stairs, straight again and up the second stairs, now take either way you wish, and then go up. Next room, straight ahead again, up the stairs, head down and you should see a red rug on stairs, go up them, save via the green star then continue up.

Now you meet up with a strange being, who seems to look like a Keronian, very soon you will end up battling him. He is very strong, try to level up much as you can before this battle if you are under level 25.

Part 8

Walkthrough #34, return to ひなたけ (hinatake)

After having defeated the strange Keronian in the castle, exit the castle and head to ひなたけ (hinatake) and head to Keroro's room, go to the fridge in the room and press A (choose top option)

Walkthrough #35, しようたいきち (shiyouyaikichi)

Go up after entering via the fridge in Keroro's room, in this next room go to the left and press A on the switch then head up, right, continue right then up, go through the door, go right through this room, follow the next hallway and continue down, go right and enter the green door.

Right through the hallway and into the next room, this room is dark, head up then right, save via the green star and go into the next room. You will see a switch just ahead, press A at it and head up, through the door, go right and go through the green door and up through another hallway. In this room head up, now there is a switch up ahead.

Switch it then go far left, go in the green door, left, up until you reach another green door, go right, now go down and press the switch. Head up until you see a green star, save then head right, through the hallway and press the switch at the end of it, return back to the green star then go up, you should now see a door(go inside). You find Moa and then shortly Kururu leaves from your party, another alarm goes off then ミミケリ(mimikeri) pops up, then two dark creatures pop up and you have to fight them(three battles with some enemies, ミミケリ(mimikeri) disappears after that).

Now you should see an orange teleport, step on it and press A, you will be asked whether you'd like to go, choose はい (yes).

Walkthrough #36, back to ひなたけ (hinatake)

Now that you are out of the underground base, save via green star (don't forget you can heal via Keroro's bed), exit the house. Outside you should see a boat just ahead, hop on it and head for the next marker on the mini map (when close to land whilst you're in the boat, just press A to get off.).

Note: If you find an error or confusing part that is difficult to understand in my guide, please contact me (Desu).
How do you make a new game? I can't even start yet.
uhg I need help again

[Image: 25.png]

can someone help me get threw this
Argh, I suck... I'm in the first HUB world or something, inside a temple, and there's two guys guarding the exit. What do I do?
Walkthrough, ひなたけ (hinatake)/ beginning game tutorial.

You start the game in Keroro's room, go down to the door, Kululu should talk to you, once out proceed to the right up the ladder, left then down to get out of the house.

Next scene there are two dark creatures who have the Keroro Platoon trapped, soon enough you enter a battle against a slime creature, this is a tutorial for battle functions. Press and hold Y and press the Up button and Keroro will jump, next you have to hit the enemy to proceed to the next part, the enemy will start attacking you.

You have nothing to worry about, since you have unlimited health for this battle, hold Y and let it attack you. The battle will end and after short talking you will enter another battle, Press B to use a distance attack on the enemy soon after you will have to press L to unleash power that gives you unlimited attack points for the moment. The battle tutorial ends there.

Walkthrough #2, フールドマシプ (fu-rudomashipu)

A castle is shown a small distance from your current location, to get there just go left until you reach a wall then go up, go inside the castle. Follow the carpet to the door and press A at the door, afterwards proceed to go out the door and head for the green circle on the map, go back to ひなたけ (hinatake) and keep walking left from it until you reach a forest.

Walkthrough #3, とうげみち (tougemichi)

Go through the forest, making sure to look through all of the forest as you can, then proceed to the end of the forest and keep walking left, then down and left again. You will now reach せきしよ (sekishiyo)

Walkthrough #4, せきしよ (sekishiyo)

Walk up the path until you see two guards at a gate, talk to them, they ask for 100 G and something from a tree, go back into the forest フールドマシプ (fu-rudomashipu) and look for the tree. ( inside the forest, go: Up, left, then follow the next area to the end and press A at the tree. ) Go back to the guards and they shall let you pass, next you meet up with Moa shortly she runs off, head in the same direction. Two dark creatures from earlier will have cornered her and you are sent into a battle, after the talking is finished just follow the path and you should be out of there, keep going left until you reach もあ乃のいえ (moa no noie)

Walkthrough #5, もあ乃のいえ (moa no noie) (english: Moa's house)

Finish all of the talking, check the dressers, go up to bed and restore health, save via the green star. Go outside and follow the terrain for the next forest ひみつぃのぬけみち (himitsuinonukemichi)

Next parts of guide shall be posted soon.
(03-05-2010 03:00 AM)Wulf Wrote: [ -> ]This thread is meant for general help on playing the Keroro RPG. Please do not discuss the game here, nor post any plot developments or spoilers.

Keep in mind that we cannot translate everything!

General, Overworld, and Battle controls
-Basic commands-
A to accept
B to cancel

-Overworld-

Z to switch characters in Overworld
X to open Menu
R for quick status of your current team's HP and level
Start button to open puzzle pieces for treasure hunting.


-Combat-
X to open battle menu (Items, Artes, Tactics)
L let's you change who you're controlling (must have Battle Menu open)

-> -> or <- <- to dash
A to Attack (can use Up, down, and jump during attack)
Y to Block
Y + Up to jump
Y + <- <- to backstep
Y + -> -> to guard advance(or hop forward, in other words)
B artes (Netural B, Up +B, Down + B, Left or Right+ B)
L for BL( your limit break, must be full to use)
R to switch targets
Touch Screen for using your summons

-Other Combat Notes-
Sword icon = Physical Attack
Wand with yellow mark= Magic Attack
Wand with green sparkles= Healing Move

-Status effects-
Green= Poison (lose HP over time)
Blue = Curse (CC doesn't refill fully, currently keeps you at 1 CC)

*NOTE: Everyone levels up, even those not in your team. Might not be the same if on Hard mode though.*

Menu
-Menu-
*NOTE: Your party for combat is who's on the left side*

(from left to right)
1- Items
2- Artes
3- Tactics (?)
4- Status
5- Equipment
6- Summons
7- Cooking
8- Save

-Items Page-
(from left to right, scroll with L or R button)
Items, Weapons, Defense, Cooking items, Special items, Newest items

-Artes Page-
Party Leader(Keronian that is on top left of Menu)
Click on the directions to assign an arte.
Bottom, currently locked, choice will be your Mystic Arte

Use L and R to scroll to computer AIs
Use X button toggle their artes on and off

*NOTE: Artes that have a wing mean they can be used in the mid-air.
Elements:
Brown= Earth
Red= Fire
Blue= Ice
Green= Air

-Tactics Page-
*Gonna need a translator on this one*

-Status page-
Lv (level)
HP (hit points)
BR (Limit break)
Next (how much exp for next level)
Exp (experience)
CC (pretty much your MP)

Attack
Defense
Speed(?)
No clue the bottom one

-Equipment Page-
Sword= Physical Weapon
Gundam= Armor
Star= Accessory
*NOTE: Some accessories change your overworld appearance*

-Summons-
Select your summons and close them with the X button

-Cooking-
(Left to right)
Main Dish, Dessert, Curry (Thanks to Yuriranch for that)

-Save-
Option 1- Save
Option 2- Load
Option 3- Setting (2nd option from bottom is the difficulty settling)
*NOTE: You can't save inside forests, towns, etc. Unless you use a save point, but can't save from menu.*

Help tips (these are info to help solve puzzles. View if you are truly lost)

Snow Maze Help *Thanks to Desu*
Note: This is how to get through the maze in the snow covered place (there should be a sign on the left and a cat on the right), this is a part that is early in the game, with Koyuki. Do not view spoiler unless you want to solve it yourself.

[Image: 39090393.png]

When you first enter the maze(go up, to enter the maze): Go right, up, left, up, right, down, then right and you should be out of the maze.

Hidden stuff in しのびのきと ( shinobinokito ) and how/where to find them. *Desu help again.*

[Image: shinobinokito1.png]

Don't view spoiler unless you want to find them yourself.

Hidden object(s) #1 [Image: s1.png]
Go inside the inn and go left, to the scroll on the wall, search inside.

Hidden object(s) #2
[Image: s3.png]
Near the shops there is a chicken alongside the wall, go through the wall. [Image: s4.png] And eventually you will see a tree, keep pressing A on the tree until the text changes(you will notice it will keep changing then finally stop).

Hidden object(s) #3

[Image: s5.png]
Go to this house on map and go inside, there should be a hidden door.
[Image: s6.png] at the end there should be two pots, press A while standing in front of them.

Inside the house in the middle of the Shinobinokito map, check these same things with it and other things and you should be able to find everything in there easily.



After that, Then what Keroro Platoon does now?
Quote:After that, Then what Keroro Platoon does now?

Sorry, the stuff I'm updating right here is mainly the basic gameplay for the game. Desu is doing the walkthrough part, so she'll be able to help on that way better.

After that town you do head to the down to the southeast of it and it'll make you head to a hideout northeast.
Walkthrough #6, ひみつぃのぬけみち (himitsuinonukemichi)

Go through the forest ひみつぃのぬけみち (himitsuinonukemichi), keep going whichever way and you will be out of there quick.

Walkthrough #7, しらゆきのさと (shirayukinosato)

Keep going up and then left to しらゆきのさと (shirayukinosato), once in the town, go all the way straight up until you reach this wood house that is up a couple stairs, after talking a bit. Now go use all of your money on whatever you like then go to the Inn and try to pay to rest anyway, soon you will be left completely alone in the Inn and if you go outside, there will be people blocking you from leaving. If you are caught by a person you will be put back inside the Inn, just keep trying to get out and eventually a new scene with Koyuki will appear.

Leave the town and head left, then up, follow the terrain until you find snow forest かえらずのゆきみち (kaerazunoyukimichi)

Walkthrough #8, かえらずのゆきみち (kaerazunoyukimichi)

Enter the forest and follow this guide in first post or view spoiler for quick access
When you first enter the maze(go up, to enter the maze): Go right, up, left, up, right, down, then right and you should be out of the maze.

After getting out of the maze, save via the green star then go down. Next part after some talking, you will enter a boss battle. Be careful and keep distance from the bear, if it 'roars' it is fatal if you are near it at that moment. After some talking you will be shown the town しらゆきのさと (shirayukinosato) in ruins, head back to しらゆきのさと (shirayukinosato).

Walkthrough #9, ruined しらゆきのさと (shirayukinosato)

The town will be ruined, go up back to the wood house at the top of the map and go inside, then press A at the desk and some talking should happen once again. Leave town しらゆきのさと (shirayukinosato) and go down to とこよのたに (tokoyonotani)

Walkthrough #10, とこよのたに (tokoyonotani)

This place is very dark, search everywhere here before exiting since there are lots of stuff here, just follow the walls. Once out of the forest, follow the walls until you reach しのびのさと (shinobinosato) Note: previous spelling was incorrect, my error. I am sorry.

Next parts of guide will be made soon.
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